This week the team continued to manufacture additional pieces for the subsystems of the robot. They used various machines such as the bandsaw, chop saw, mills, lathes, CNC lathe, Velox CNC router, and the 3D printers. They had made everything from milled aluminum to 3D printed spacers. The majority of the parts were completed, and with these completed parts, they started to assemble and wire several components of the robot such as the shooter, intake, and the indexer.
This fifth week of build season, the team has been working on finishing all of the subsystems to be ready to put together, which includes the elevator. The elevator, which is 3 stages tall, will extend during the endgame, to allow us to earn more points by hanging on the generator switch. So far, the team has completed two of the three stages. However, an error with the 3D printer has slightly halted the team’s progress. Still, this is an only slight concern and is something that they can quickly fix, finishing the assembly within the next meeting or two.
This week, the software team was hard at work getting the robot up and running. The build team implemented a lot of new functionality, such as a turret (mechanism that allows the shooter to rotate independently) and the completed frame of the robot, so the software team coded and tested for much of the week. They also wrote a program that allowed the robot, using vision processing, to track the “power port” in real-time. The program was successfully tested, and they are now exceedingly close to creating code that would allow the shooter to adjust velocity to create a perfect shot every time. Also, they are now able to drive the robot and use the shooter's feeder mechanism. Once they had these capabilities up and running, they tested the robot's overall abilities. In parallel, the team also continued to work on creating an LED visual interface for the robot and work on using the Pixy Cam (camera with a sensor) to track the “power cells” on the field and use them for intake.